

Grade 5 students are able to select from a few choices in class. Tynker- choose one from the "beginner" category or the "intermediate" category based on your level. You can also use this link for additional coding time at home.


If you finish the above before the hour is up, please click on the Tynker link below for additional activities. Scratch Activities - Animate your Name, Design a Holiday Card, Pong Game They can continue to use these activities for additional coding at home or take a look at the links at the bottom of this page for additional practice. Since some of the grade 4 students have coded before, there is more of a variety of activities. Grade 4 students are able to select from a few choices in class. Tynker - Choose Candy Quest, Animated Card Creator, Trail Blazer, My Art Studio, or Puppy Adventure You can also use these links for additional coding time at home. If you finish one of the above before the hour is up, please click on the links below for additional activities. In this activity, they will learn to move and turn as well as begin to use repeat loops as well as If.Then statements. They will start with the Angry Birds tutorial if this is their first time coding. Grade 3 students are able to select from a few choices in class. If any of the students get through all 20 puzzles they can then choose to begin either the Lightbot or Tynker - Candy Quest tutorials. They then move on to Repeat Loops and If Then statements. They are introduced to block coding starting with very basic instruction commands, move forward, turn left. The puzzles start off quite easy then get progressively more difficult.
LIGHTBOT CODE HOUR LOOP 6 SERIES
This tutorial is a series of 20 challenges or puzzles they have to solve. The grade 2 students will be working through the beginner tutorial Angry Birds. If you click on the top right, you can open a parent account.
LIGHTBOT CODE HOUR LOOP 6 FREE
Click on this link to find out more about the free Kodable app. Once they complete the hour of code, we submit their time and the students get a certificate of completion. In addition, they use colored blocks as they learn about " If Statements". Using simple graphics and colors, the grade 1 students learn basic commands such as move forward, turn left, turn right. Then they use an online app called Kodable to program the FuzzFamily around the planet of Smeeborg. The grade 1 students learn what coding and programming are and what kinds of jobs involve coding in the community. In addition, we will be holding a parent Hour of Code Event on Monday, December 5th from 9:00 to 10:00 in the MPR. Our goal is for our elementary students to complete 705 hours of coding between December 1st and 13th. We will provide a form for you to document your child’s time spent coding so we can add it to our goal. Your child will begin coding in the classroom and we are hoping your child will be excited to continue coding when they return home. More than 100 million students worldwide have already tried an Hour of Code.Īt the ES, our Hour of Code will take place in the classrooms and at home between December 1st and 13th. That’s why our entire school is joining in on the largest learning event in history: The Hour of Code, during Computer Science Education Week (Dec. But only a tiny fraction of us are learning computer science, and less students are studying it than a decade ago. And we know that whatever field our students choose to go into as adults, their ability to succeed will increasingly hinge on understanding how technology works. We live in a world surrounded by technology.
